Country for PR: China
Contributor: PR Newswire Asia (China)
Thursday, March 21 2019 - 23:00
AsiaNet
Tencent Cloud Promises New Horizons for Game Developers at GDC 2019
SAN FRANCISCO, March 21, 2019 /PRNewswire-AsiaNet/ --

Mobile Gaming Pioneer Showcases Suite of Advanced Cloud Solutions Powering 
Leading Global Game Titles
 
Tencent Cloud showcased its leading suite of cloud solutions at the 2019 Game 
Developers Conference (GDC) from March 20 to 22 in San Francisco. The company 
specializes in supporting cutting-edge, feature-rich performance for 
cross-border real-time multiplayer gaming, both for Tencent-developed games and 
other major global titles and developers.

Tencent's cloud ecosystem supports games across their full life cycle. In 
addition to a proven cloud infrastructure and mature gaming solutions such as 
Tencent Cloud's Global Application Acceleration Platform (GAAP) and Game 
Multimedia Engine (GME) that facilitate sophisticated game development and 
operation, Tencent's combined cloud, gaming and channel resources mean it 
offers unique benefits for game distribution and operation, removing the 
barriers for developers around the globe to succeed in the Chinese market. 

World-class global cloud infrastructure

Tencent Cloud is a leading global cloud services provider, and the first in 
China to be certified by Cloud Infrastructure Services Providers in Europe 
(CISPE). Its global infrastructure covers 25 regions and operates 53 
availability zones in the world with high-speed interconnection. With 5T 
bandwidth and Tencent Anti-DDoS, gamers are ensured a high-quality, stable and 
secure gaming experience.

Cutting-edge performance with GAAP

For large-scale cross-border multiplayer gaming scenarios, Tencent Cloud's GAAP 
ensures a smooth and fair gaming experience by using acceleration tunnels to 
reduce latency between major regions. GAAP has contributed to the success of 
numerous global hits by giving gamers from different countries and regions the 
opportunity to compete with each other in real time, making new regional 
markets accessible to game developers.

Supercell's Clash Royale became an instant hit in the Chinese market when it 
was released in March 2016. The GAAP solution cut latency to under 150 ms for 
players in China accessing US-hosted games, bringing error rates in the region 
down to a comparable level with the US local network environment. In this way, 
the game's millions of active players were provided with a smooth, fair gaming 
experience on a par with their US counterparts. According to Newzoo, 21.5% of 
the game's total iOS revenue in the first month of its release came from China, 
the second biggest revenue source after the US.  

For PUBG Mobile, which is jointly launched by Tencent and PUBG Corp, GAAP 
improves cross-region connection, and by solving network problems including 
latency and instability, guarantees global concurrent connection. PUBG Mobile 
topped mobile game charts in 105 countries and regions one week after global 
beta launch. It was voted Mobile Game of the Year in the 2018 Joystick Awards 
and currently has over 200 million downloads.

Tencent's King of Glory, the world's second-highest-grossing free-to-play game 
in 2018 with a revenue of US$2.1 billion, uses GAAP to better serve users 
outside of China and results in a 30% decrease in packet loss rate in some 
areas. 

Funplus's King of Avalon is another well-known title that utilizes the GAAP 
solution to ensure an optimal experience for global players.

Feature-rich gameplay with GME

Tencent Cloud's GME provides features such as in-game voice chat, voice 
messaging, voice-to-text conversion and 3D positional voice chat. Leveraging 
cutting-edge head-related transfer function (HRTF) technology, spatial 
processing and EQ compensation for distance, 3D positional voice virtualizes 
players' voices and renders them as 3D sounds, meaning that players hear each 
other's voices as if they are originating from their relative position in the 
game. Such features provide a more immersive and realistic experience and 
constitute a crucial gameplay element in cooperative multiplayer games, like 
King of Glory and its international version Arena of Valor, which also benefits 
by game voice services of Tencent.

GME supports all mainstream game engines, including Unreal and Unity. For 
proprietary game engines, GME can also be offered as a core SDK with unified 
APIs and feature sets. Integration is quick and simple, typically taking no 
more than a few hours. GME is a scalable, high-quality and cost-efficient voice 
communication service that helps gamers connect with each other more 
effectively around the globe.

Photo - https://photos.prnasia.com/prnh/20190321/2410308-1 

SOURCE  Tencent Cloud
Translations

Japanese