Country for PR: United Kingdom
Contributor: PR Newswire Europe
Tuesday, May 25 2021 - 00:00
AsiaNet
Gunzilla Games to Develop New AAA Multiplayer Shooter IP Using Unreal Engine
LOS ANGELES, May 24, 2021 /PRNewswire-AsiaNet/ --

Gunzilla Games today announced that it will utilize Epic Games’ Unreal Engine 
for its upcoming untitled shooter IP. After carefully considering several 
options available in the market, Gunzilla’s technical team determined that 
Unreal Engine [https://www.unrealengine.com/en-US/] would be the best fit to 
bring Gunzilla’s IP to life due to its solid toolkit and rich functionality.

Timur Davidenko, Gunzilla's Chief Technology Officer, who led the development 
of CryEngine as Technical Director and worked on Far Cry, Warface, and Crysis, 
said: "Our game will push the technological boundaries of what’s possible in 
game dev, and Unreal Engine has everything we need to deliver on this promise. 
Unreal has served as the backbone for numerous innovative titles and will 
provide us with the full array of tools and features that will allow us to 
deliver a technically robust gaming experience that will set a new mark for the 
industry.”

"Having worked on the Gears of War franchise, I’m fully aware that Unreal 
Engine is a powerful tool that successfully translates the game’s artistic 
vision into a visually engrossing experience. Whether it is the surrounding 
scene, the characters, or the weapons, Unreal enables the biggest artistic 
ambitions of game creators,” adds Jussi Keteli, Art Director at Gunzilla. “As 
the Unreal continues to evolve, I look forward to the new opportunities it will 
open for our game in the future.” 

Founded in 2020 by Vlad Korolev and Alexander Zoll, Gunzilla Games is a fresh, 
independent AAA developer working on its next-generation multiplayer shooter IP 
in three metropolitan locations: Frankfurt, Germany (HQ); Los Angeles, USA; and 
Kyiv, Ukraine. Having built a team of 85 people in a year and actively growing 
still, Gunzilla was built on the desire to innovate and push the limits of the 
industry, and Unreal Engine is the perfect tool for Gunzilla to achieve those 
goals. 
 
Alongside Timur and Jussi, Gunzilla’s team features Richard K. Morgan, the 
author of the Altered Carbon series, which has since been adapted into a 
popular Netflix show; and Olivier Henriot, who helped shape the stories of such 
notable games as Assassin’s Creed, Far Cry, The Division, and many more.
For more information on Gunzilla, please visit https://gunzillagames.com/en/.
 
Logo - https://mma.prnewswire.com/media/1516928/Gunzilla_Logo.jpg

Media Contact:
Gunzilla Games 
Arianne Garin
Brand Manager
Press@gunzillagames.com 
+4917672354641 

Source: GUNZILLA LLC
Translations

Japanese