Country for PR: China
Contributor: PR Newswire Asia (China)
Thursday, July 22 2021 - 09:30
AsiaNet
Sports in 4D: 4DReplay Video Technology Shows 360-Degree Immersive Views to Sports Fans
TOKYO, July 22, 2021 /PRNewswire- AsiaNet/ --

Technology that, within five seconds of a point-scoring play in a tournament, 
will show on a television screen a 360-degree replay highlight video. For the 
viewer, the highlight video is just as immersive as the original footage, 
because it can be seen from multiple angles. The technology is 4DReplay( 
https://c212.net/c/link/?t=0&l=en&o=3233447-1&h=3012918092&u=https%3A%2F%2F4dreplay.com%2Fja%2F&a=4DReplay), 
a real-time replay video system that is popular among sports fans worldwide. 
4DReplay's( 
https://c212.net/c/link/?t=0&l=en&o=3233447-1&h=2827301174&u=https%3A%2F%2F4dreplay.com%2Fja%2F4dreplay%2F&a=4DReplay) 
ability to show not only the exact moment that a point was scored, but even the 
sweat on the athlete's face and broadcasting of games/tournaments from many 
different angles.

4DReplay, a technology developed by 4DREPLAY( 
https://c212.net/c/link/?t=0&l=en&o=3233447-1&h=525964513&u=http%3A%2F%2Fwww.4dreplay.com%2F&a=4DREPLAY), 
a member of Born2Global Centre( 
https://c212.net/c/link/?t=0&l=en&o=3233447-1&h=2558385751&u=http%3A%2F%2Fwww.born2global.com%2F&a=Born2Global+Centre), 
a Silicon Valley-based global media technology startup, can capture and replay 
key moments.  For example, a 360-degree rotating view from sporting events. The 
principle is simple: 50 to120 special cameras that are installed at the stadium 
or venue, filmed in real-time, detail videos of an athletes' every move. Then 
these events, without rendering, are immediately edited at the stadium's 
operating console and played during the live broadcast.

It is due to its ability to render exciting moments from tournaments or matches 
that spectators want to see again and again which creates an "even more real" 
experience than the original live footage. 4DReplay is currently used for 
diverse sporting events, such as the broadcast of a San Francisco Giants game 
(MLB) in 2017. 4DReplay is also used today in live broadcasts of global 
competitions, including the NBA, NHL, PGA, LPGA, Australian Open, and UFC.

Of note, 4DReplay will be used starting on July 23, at the world's largest 
sporting event, which is held this year in Tokyo. 4DReplay, which has been 
installed at 11 stadiums, will be used to film approximately 50 sporting events 
and is expected to produce many dramatic videos, including the opening ceremony 
at Japan National Stadium. Exciting performances by athletes for such sports as 
athletics, artistic gymnastics track, golf, volleyball, 3X3 basketball, sport 
climbing, skateboarding, BMX racing, Taekwondo, wrestling, and Judo. For 
Taekwondo and wrestling, 4DVar, an official game judging system, will be used. 
For Judo, the video solution 4DLive( 
https://c212.net/c/link/?t=0&l=en&o=3233447-1&h=862405749&u=https%3A%2F%2F4dreplay.com%2Fja%2F4dlive%2F&a=4DLive) 
will be used as a means of supplementing the sportscaster's commentary.  

Hongsu Jung, CEO of 4DREPLAY, said, "The prolonging of COVID-19 and the 
resulting consistent hosting of sporting events without on-site spectators is 
making viewers even more nostalgic for the feeling of watching a game offline 
in person. The broadcasting company personnel who are responsible for streaming 
the world's biggest sporting event have the added responsibility of conveying 
the atmosphere on-site to fans watching from home so that fans feel like they 
are physically present. 4DReplay features each athlete's performance in a 
360-degree view, which allows us to show every movement made by the world's top 
athletes—the outcome of years of sweat and tears—in a high degree of detail 
that we believe will impress viewers. For team events, performances will be 
shown for different angles per team. Our videos will help viewers to better 
understand a particular sport through their multi-angle portrayal of athletes' 
momentary decisions and performance."

For more detailed information on 4DREPLAY, visit https://4dreplay.com/.

About 4DREPLAY

4DREPLAY is a unique video-making company based in Silicon Valley, San 
Francisco. 4DReplay, a 360-degree perspective video-making solution; 4DVar, a 
judgement system that acts as a "real-time" referee; and 4DLive, a mobile 
gesture-based, real-time, free viewpoint, multi-view video media service, are 
being applied to professional sports, but also an increasingly broad range of 
entertainment genres, including movies, television dramas and music videos.

About Born2Global Centre

Born2Global Centre is a full-cycle service platform for global expansion. Since 
its inception in 2013, Born2Global has been setting the standard for a 
successful startup ecosystem as the main Korean government agency under the 
Ministry of Science and ICT. Born2Global has expanded and transformed startups 
to be engaged, equipped and connected with the global market.

Media contact

4DREPLAY: aylim@4dreplay.com
Born2Global Centre: jlee@born2global.com

Source: Born2Global Centre

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   Caption: Sports in 4DReplay technologies

Translations

Japanese