Country for PR: United States
Contributor: PR Newswire New York
Wednesday, December 08 2021 - 19:15
AsiaNet
2021 Saw Consumers Spend $135 Billion in Mobile according to App Annie
SAN FRANCISCO, Dec. 8, 2021 /PRNewswire-AsiaNet/ --

App Annie ( 
https://c212.net/c/link/?t=0&l=en&o=3380261-1&h=3675503090&u=https%3A%2F%2Fwww.appannie.com%2Fen%2F&a=App+Annie 
), the leading mobile data and analytics provider today announced that 2021 was 
a record breaking year ( 
https://c212.net/c/link/?t=0&l=en&o=3380261-1&h=307659428&u=http%3A%2F%2Fappannie.com%2Finsights%2Fmarket-data%2F2021-end-year-mobile-apps-recap&a=2021+was+a+record+breaking+year 
) with total consumer spend across iOS and Google Play leaping by nearly 25% 
YOY to hit $135 billion. Downloads also hit a new milestone growing 8% YOY to 
reach 140 billion.

Photo - 
https://mma.prnewswire.com/media/1703289/Top_Apps_Worldwide_by_Growth_in_2021.jpg

Photo - 
https://mma.prnewswire.com/media/1703288/Top_Games_Worldwide_by_Growth_in_2021.jpg 


The company also provided a deep dive into the apps that registered the largest 
growth over the last 12 months:

Video sharing and editing apps saw the highest growth in 2021 globally: 

   -- CapCut, MX TakaTak and Moj saw the largest growth in downloads as
      consumers looked to develop original video content.

   -- Consumer spend was driven by live and content streaming apps such as
      YouTube, Disney+, TikTok and Twitch as consumers were seeking to both be
      entertained and reward their favorite live-streamers.

   -- Business apps such as Zoom, Microsoft Office and Teams led the growth for
      usage as working from home and hybrid business models become a mainstay. 

Hyper casual games reigned supreme for downloads: 

   -- Downloads were dominated by hyper casual games - Bridge Race, Hair
      Challenge and Project Makeover.

   -- Core games dominated spend driven by in-app purchases - Genshin Impact
      and ROBLOX seeing the largest growth.

   -- Roblox, AmongUS, Pokemon Unite saw big increases in usage as these games
      allowed users to socialise in person or virtually. 

"One of the big take-aways is that the global population adapted to the 
pandemic by embracing a mobile lifestyle. The sectors that did well were the 
ones that brought people closer together both virtually and in person." Lexi 
Sydow, Head of Insights, App Annie.  

Other notable sectors that grew in mobile were social and dating:

   -- TikTok led the spending growth worldwide in social apps, followed by BIGO
      LIVE and Discord. Other notable video apps that saw the largest growth
      include Likee and Azar.

   -- Tinder topped the charts for growth in consumer spend globally among
      dating apps followed by Bumble whose lifetime consumer spend just
      surpassed $1 billion and Hinge who recently surpassed (Pound Sterling
      250M in spend.

Visit our blog to read the full report ( 
https://c212.net/c/link/?t=0&l=en&o=3380261-1&h=4090079513&u=http%3A%2F%2Fappannie.com%2Finsights%2Fmarket-data%2F2021-end-year-mobile-apps-recap&a=full+report 
). 

About App Annie
App Annie is the mobile standard. Our mission is to be the first to unify 
consumer and market data to generate insights and outcomes fully leveraging the 
power of AI.

SOURCE: App Annie

CONTACT: press@appannie.com
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