Country for PR: United States
Contributor: PR Newswire New York
Thursday, October 27 2022 - 00:33
AsiaNet
Omdia's first Games Peripherals Forecast finds global revenue will reach $8.5bn in 2027
LONDON, Oct. 26, 2022 /PRNewswire-AsiaNet/ --

Total consumer spend on games peripherals stood at $8.2bn in 2021, according to 
the findings from Omdia's first Games Peripherals Forecast ( 
https://omdia.tech.informa.com/OM026463/Games-Peripherals-Market-Database ). 
After standing at just $6.3bn and $6.4bn in 2018 and 2019 respectively, 
peripherals revenue exploded during lockdown, rising 23% in 2020 alone as 
consumers sought to improve their home entertainment options.

Photo - 
https://mma.prnewswire.com/media/1929266/Global_games_peripherals_revenue__2018_27_bn_Infographic.jpg


The flip side of this COVID-related growth is that revenue will fall by 13% 
year on year in 2022 as twin factors take effect – a correction from the new 
gaming patterns initiated by lockdowns and a general tightening of spend from 
consumers exposed to greater macroeconomic pressures than before. Yet 
peripherals remain on a new, higher growth path, with revenue as of 2027 
forecast to hit $8.5bn. Gamepads are the largest contributors to peripherals 
spend, accounting for 45% of the total in 2022.

"Spend on games peripherals rose more or less in lockstep with the huge 
increase in games content spend in 2020, as gamers sought to optimize their 
console and PC games playing with high-end accessories, while new consumers 
picked up a gaming habit and increased the total addressable market," commented 
Dom Tait, Research Director of Omdia's Games team ( 
https://omdia.tech.informa.com/authors/dom-tait ). "On top of strong 
performances for console gamepads, accessory manufacturing companies like 
Turtle Beach, Razer, and Logitech were also major beneficiaries."

"By contrast, 2022 has seen peripherals revenue disproportionately affected by 
cost-of-living pressures: it's set to fall 13% compared with the 4% forecast 
dip in games content spend as consumers feel more able to delay the purchase of 
new peripherals than miss out on games themselves. Nevertheless, lockdown 
spending has placed the peripherals market in a more positive position than 
pre-pandemic, while the recently announced $199 price point for Playstation's 
DualSense Edge wireless controller demonstrates the confidence that 
manufacturers retain in the top end of the market."

The Games Peripherals Market Database covers the US, Canada, France, Germany, 
Italy, Spain, UK, China, Japan, and South Korea. Each territory contains splits 
for gamepads, headsets, keyboards, mice, and other types of peripherals such as 
gamer chairs and steering wheels covering between 2018 to 2027 inclusive.

ABOUT OMDIA

Omdia, part of Informa Tech, is a technology research and advisory group. Our 
deep knowledge of tech markets combined with our actionable insights empower 
organizations to make smart growth decisions.

Media Contact
Fasiha Khan / T: +44 7503 666806 / E: fasiha.khan@omdia.com
Visit www.omdia.com

SOURCE Omdia
Translations

Japanese